Performance & GALV Layer Support
Minimap for RPG Maker MV & MZ » Devlog
Hi Game Makers!
This update comes with minor (but hopefully significant) improvements:
- The mipmapping was improved to reduce lag (1)
- GALV Layer now supports layers that are not bound to characters but move with the map
(1)
Due to RPG Maker being unable to auto-update plugin parameters, you want to manually copy-paste this code into "Minimap Plugin Parameters -> Performance -> Mipmapping, get factor"
if (!$gameMap) return 1; // Escape Route const y = Math.max( $gameMap.width() * $gameMap.tileWidth() / 500, $gameMap.height() * $gameMap.tileHeight() / 500, ); return [1, 2, 4, 8, 12, 16] .find(value => y < value) || 16;
This code is also available here: Minimap – Aerosys' Blog
Don't hesitate to give your feedback, whether positively or negatively!
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Minimap for RPG Maker MV & MZ
Automatically renders the Map on your Game's UI
Status | Released |
Category | Assets |
Author | Aerosys |
Tags | Exploration, minimap, RPG Maker, User Interface (UI) |
More posts
- Performance Boost for large Maps, & other FeaturesMar 15, 2024
- Controller Support, Bugfixes, BugfixesJan 26, 2024
- GALV Layers SupportJan 03, 2024
- Zoom, Performance, and more!Dec 28, 2023
- Plugin Commands restructuredDec 02, 2023
- Hotkeys and "No Background" addedNov 28, 2023
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